VR Experience for Gen Z in Oil & Gas Industry
"Bridging the Talent Gap Through Immersive Technology"
This project is currently under confidentiality agreement. Content has been generalized to respect NDA requirements.

My Role: Project Manager / Scrum Master
Team Size: 15 people from different disciplines
Timeline: 10-week collaboration (Winter 2024)
Technology: Virtual Reality, Gamification
The oil and gas industry faces a major workforce crisis due to mass retirements and limited Gen Z interest, creating a significant talent gap.
The oil and gas sector is experiencing unprecedented workforce challenges as baby boomers retire en masse while Gen Z talent remains largely unaware of industry opportunities.
Traditional recruitment methods fail to resonate with Gen Z candidates who expect technology-driven, interactive experiences that demonstrate career potential and industry innovation.
How might we create an engaging, immersive experience that attracts Gen Z talent to the oil and gas industry while effectively assessing their skills in an intuitive and rewarding way?
Collaborative research approach combining industry expertise with Gen Z insights to inform VR experience design.
Working closely with Deloitte's team, we conducted comprehensive research to understand both industry needs and Gen Z preferences.
VR mini-games emerged as the optimal solution to engage candidates in skill-based challenges that mirror real-world industry work while providing recruiters with meaningful assessment data.
I hosted collaborative workshops and brainstorming sessions to explore innovative gamification approaches and facilitate alignment across our diverse 15-person team.
Multimodal VR experience centered around skill-assessment mini-games for key oil and gas industry roles.
VR mini-game requiring candidates to analyze geological data, identify key resources, and make critical decisions under pressure, assessing data analysis and problem-solving skills.
Emergency response scenarios requiring quick thinking and collaboration, testing technical skills and resource management capabilities.
Leadership and decision-making tasks assessing how candidates navigate complex safety situations and risk management scenarios.
Integrated feedback system providing recruiters with immediate insights into candidate strengths while giving participants understanding of skill application.
I spearheaded the information architecture design for the mini-games, creating seamless flow with clear instructions, engaging visuals, and intuitive game mechanics.
Organized experience into different portals representing specific industry challenges, allowing candidates to progress through competency assessments that align with recruiter priorities.
Designed system to provide real-time feedback helping candidates understand how their performance translates to real-world industry applications.
Systematically defined target roles (Geologist, Field Engineer, Safety Engineer) and identified core competencies essential for each position.
Created comprehensive content structure and user flow organization, then storyboarded each mini-game detailing scenarios, mechanics, and interactions.
Built playable prototype focusing on geologist role flow, creating clickable simulation to test core mechanics and user experience before VR development.
Translated Figma prototype into immersive 3D VR environment, optimizing hand-tracking interactions and spatial design for geological analysis tasks.
Conducted comprehensive user testing with college students to assess VR mechanics, gather insights on game interactions, and identify areas for improvement.
Based on testing feedback, I refined tutorial processes and adjusted challenge difficulty to ensure optimal user experience and skill assessment accuracy.
Deloitte team demo received exceptionally positive feedback, with stakeholders praising engagement factor and effective showcasing of industry skill requirements.
This project reinforced the importance of trust within large, diverse teams. Managing 15 people from different disciplines required building strong, trusting relationships that were vital for overcoming obstacles and achieving project goals.
I greatly enjoyed facilitating brainstorming sessions and collaborative workshops. Working with a diverse team and facilitating idea exchange was both stimulating and rewarding, underscoring the power of collective creativity.
Taking ownership of the information architecture design across multiple complex VR experiences taught me how to balance user experience design with technical constraints and stakeholder requirements.